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Reasoning Arena: Trace Tournaments When Verifiable Rewards Fall Short

Reasoning Arena:可验证奖励不足时的迹线锦标赛

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Reasoning Arena: Trace Tournaments When Verifiable Rewards Fall Short

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Reinforcement learning with verifiable rewards (RLVR) has become a leading paradigm for improving the reasoning ability of large language models through outcome-based supervision. However, verifiable rewards frequently become uninformative at the group level: when all sampled traces of a given prompt receive identical rewards, group-relative advantage estimation provides no gradient signal, even though the traces may differ substantially in reasoning quality. We propose Reasoning Arena, an adaptive training framework that routes such non-diverse reward groups to a judge system instead of discarding them. Beyond examining the final answer, Reasoning Arena constructs trace tournaments, where reasoning traces are compared head-to-head to expose finer-grained preferences within the group, converting reasoning quality into rich relative reward signals. To make reward estimation efficient, rather than exhaustively comparing every pair, each new trace is evaluated against a small, dynamically updated pool of previously generated traces as anchors to efficiently establish a relative ranking. We then fit a Bradley-Terry model on the incomplete comparison graph, enabling scalable RL integration without quadratic pairwise comparisons. Empirical results demonstrate that Reasoning Arena consistently outperforms the RLVR baseline by 7.6% on average in competition mathematics and coding benchmarks. By converting otherwise wasted zero-advantage samples into useful gradient updates, our method accelerates training by 27% to 41%, saving nearly 50% of generation compute, and substantially improves overall reasoning performance.

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"Reasoning Arena: Trace Tournaments When Verifiable Rewards Fall Short" is archived here as a source-linked AI signal from arXiv.org. The useful part is the connection between Reasoning, Arena, Trace, Tournaments, When and technical due diligence, roadmap bets, agent design, and evaluation strategy, which makes the item more actionable than a normal feed headline. The source context says: Reinforcement learning with verifiable rewards (RLVR) has become a leading paradigm for improving the reasoning ability of large language models through outcome-based supervision. However, verifiable rewards frequently become uninformative at the group level: when all sampled traces of a given prompt receive identical rewards, group-relative advantage estimation provides no gradient signal, even though the traces may differ substantially in reasoning quality. We propose Reasoning Arena, an adaptive training framework that routes such non-diverse reward groups to a judge system instead of discarding them. Beyond examining the final answer, Reasoning Arena constructs trace tournaments, where reasoning traces are compared head-to-head to expose finer-grained preferences within the group, converting reasoning quality into rich relative reward signals. To make reward estimation efficient, rather than exhaustively comparing every pair, each new trace is evaluated against a small, dynamically updated pool of previously generated traces as anchors to efficiently establish a relative ranking. We then fit a Bradley-Terry model on the incomplete comparison graph, enabling scalable RL integration without quadratic pairwise comparisons. Empirical results demonstrate that Reasoning Arena consistently outperforms the RLVR baseline by 7.6% on average in competition mathematics and coding benchmarks. By converting otherwise wasted zero-advantage samples into useful gradient updates, our method accelerates training by 27% to 41%, saving nearly 50% of generation compute, and substantially improves overall reasoning performance.

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